c# - client-server application design -


I want to create client-server applications using sockets on the netwarting program and new to networking programming and I have a dilemma is . Customers will often send the data to the server and the server will often inform the customer what is the best way to design it? Whether the server should keep a thread in order to communicate with each Thanksgiving, unless this ration is done or only send the data to the client server and update it regularly (some seconds) or from them Nobody? Some help would be great thanks guys. PS: The number of subscribers will reach thousands.

Pure solution for the type of design, recreating Windows Communication Foundation , Or for short is called WCF.

WCF allows for asynchronous callback, which will be a way to implement the type of architecture you describe. I have learned my most about WCF with the book WCF Learning , WCF is very extensive by Michelle Bustemte and I will advise about shooting with the hip without a good reference.


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