objective c - iPad App design decision -


I would like to develop a reader app that connects and adds ownership format documents. Documents are 2D (Some cool pages can add flip effects) The interface is similar to Mobile Safari, I'm trying to decide whether to write it in Quartz 2D or OpenGL or not. I have no experience from either of them any suggestions?

If you do not have any prior experience, learning from OpenGL will be very easy and a reader For the app, OpenGL is most likely, anyway, unless you really need to do heavy rendering.


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